🔗 Share this article We Never Really Told People How to Use Mods: Warframe's New Quest Rights a Wrong The space ninja adventure known as Warframe, an experience where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has launched a major update. The Vallis Undermind exemplifies the creative flair that has become synonymous with Warframe in the past few seasons. The new content, released on Wednesday, introduces a fungus-inspired character that performs a unique animation, along with a brand-new biome to discover. But it’s also going back to basics, with another quest geared at making sure this complicated, expansive 12-year-old MMO is accessible for new players. Introducing "The Teacher" Titled “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's fundamental yet complex systems: the mod system. In Warframe, modifications are enhancements that can be added to your character or your weapons to improve their stats. They range from the straightforward (boosting power or shortening reload times) to the devastatingly complex. Dedicated players often produce extensive guides about optimized loadouts that use synergistic enhancements to create overwhelming power. “I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” explained a key developer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I want to try more of this.’” Teamwork in Action “The Teacher” was created through a partnership between the original developers, who provided the narrative sauce, and a supporting studio, who designed the mission, which will appear early in the game. In the quest, the player is tasked with obtaining a component for their ship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and melee weapons, and forces them to engage with the mod system to handily demonstrate its power. Many of the external team were already fans of the game, but some were newcomers, according to a principal games designer. This fresh viewpoint that was essential. “Our initial step involved observing new players and have them experience the introduction and document extensively on all points of confusion,” the designer said. Introductory tutorials introduced players to modding. But the team noted that they didn’t work on everyone. “Certain players missed fundamental guidance where it's flashing on the screen saying equip the modification,” he said. Closing an Important Loop Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" focuses on different aspects. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that the mission addresses a genuine oversight for early players — and that doing so isn’t as simple as it looks. “Numerous subtle adjustments and background details there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers. “Adjustments to the armament to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to say to people, 'oh yeah, actually on a base level mod, you only got a low probability to trigger a special damage type.' How can you teach this mechanic effectively?” Experienced players will naturally recognize these mechanics and understand how it works, but new players have to be taught to pay attention to these things. “It’s not a kind of game development that we previously focused on just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.” Significant Investment “A tremendous amount of work is required for just making a seemingly straightforward quest that — honestly — you can complete quickly,” said the designer. “But it's months and months of work for many team members.” The designer was clearly enthusiastic over being able to work on a game that he loves — and to craft a mission for one of his favorite characters. “I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.” Improving the New Player Experience In the 12 years since its release, Warframe has been in a ongoing struggle with its own new user introduction. There are many intricate mechanics that players can ignore initially — and won't encounter until much later. And others, like modding, that scale in complexity depending on your level of engagement. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front. With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience evolves beyond its origins. New players can get their foot in the door — even if they miss the menu prompts.